One funny thing I noticed when cubing my Pierre Tombale Couant into an elite: It lost durability...very strange, but maybe the game handels this cubing as a predetermined item drop.
Pre cubing
Post cubing (reduced durability)
About increased Item drops (and better rares):
Gambeling test on rings turned up this:
so dual leech is back but mana being high level on rings and life being high level on amulets?
and a regular citizen of normal difficulty Den of Evil dropped this:
either i was incredibly lucky or chances for fitting affixes have been increased
Update: Chances must have been greatly raised as the last 10 rare weapons that dropped all had enhanced damage and armours all had enhanced defense...
back to testing...
-dave
more stuff:
-council must be killed before a portal to the durance of hate can be taken
-hellforge hammer drops identified
-rott walker boss standing up again after first kill (bug/feature/oddity?)
-Thresh Socket moved from Barbarian Prison to exit to Crystalin Passage
-Demon Rascals have some sort of defensive skill (turns them translucend for 1 or maybe 2 seconds)
-frozen monsters no longer shatters 100% (not talking about cold immunes here, they don't freeze anyway) makes revivers and Nihlathak extra annoying
-Decoy is shown in red on Automap and has a nametag on it (pretty nifty for PvP)
-Amazon Skills set for left / right mouse button reset to normal attack when unequipping bow (massively annoying)
Second addition:
Special set effects:
-Aldur's, Griswold's, Immortal King's, Mavina's and Tal Rasha's set all give a glow around the char (as seen on many screenshots)
-Trang-Oul's: transformation into a Vampire (melee attacks leech life) (as seen on AS)
-Natalya's: makes the Assassin translucend (spelling?) and grants 30% damage reduce
Pre cubing
Post cubing (reduced durability)
About increased Item drops (and better rares):
Gambeling test on rings turned up this:
so dual leech is back but mana being high level on rings and life being high level on amulets?
and a regular citizen of normal difficulty Den of Evil dropped this:
either i was incredibly lucky or chances for fitting affixes have been increased
Update: Chances must have been greatly raised as the last 10 rare weapons that dropped all had enhanced damage and armours all had enhanced defense...
back to testing...
-dave
more stuff:
-council must be killed before a portal to the durance of hate can be taken
-hellforge hammer drops identified
-rott walker boss standing up again after first kill (bug/feature/oddity?)
-Thresh Socket moved from Barbarian Prison to exit to Crystalin Passage
-Demon Rascals have some sort of defensive skill (turns them translucend for 1 or maybe 2 seconds)
-frozen monsters no longer shatters 100% (not talking about cold immunes here, they don't freeze anyway) makes revivers and Nihlathak extra annoying
-Decoy is shown in red on Automap and has a nametag on it (pretty nifty for PvP)
-Amazon Skills set for left / right mouse button reset to normal attack when unequipping bow (massively annoying)
Second addition:
Special set effects:
-Aldur's, Griswold's, Immortal King's, Mavina's and Tal Rasha's set all give a glow around the char (as seen on many screenshots)
-Trang-Oul's: transformation into a Vampire (melee attacks leech life) (as seen on AS)
-Natalya's: makes the Assassin translucend (spelling?) and grants 30% damage reduce
I am not trying to post like a Wanker but my english has a pretty strong krautish influence.
Feel free to flame the content but give me some slack on spelling an grammar, thanks
_______________________________
There's no place like 127.0.0.1
Feel free to flame the content but give me some slack on spelling an grammar, thanks
_______________________________
There's no place like 127.0.0.1