07-03-2003, 03:14 AM
Well, I believe most paladins use Zeal and Fanaticism, so now Paladins using both will be even more powerful. I assume Blizzard did this to bring up the paladins damage to "par" with the rest of the classes and their new synergy enhanced damage. Does this balance anything? Doesnât seem like it, but we do have information stating that the monsters have been "enhanced" and have more hit points - however without physical resistance in nightmare and hell, leeching with the amount of damage you will be doing now will be ridiculous. The only way blizzard will be able to off-set this is to reduce leech to a useless amount or make a lot of monsters one-hit killers (take a guess at which one will be implemented).
Even with the added "enhancements", zeal and fanaticism still seem like the ideal combo, doing FAR more damage over 10 seconds than any other combo, easily hitting 4 FPS. Now you'll have more variants, but less usefulness - the cookie cutters live on! Tsk tsk.
Even with the added "enhancements", zeal and fanaticism still seem like the ideal combo, doing FAR more damage over 10 seconds than any other combo, easily hitting 4 FPS. Now you'll have more variants, but less usefulness - the cookie cutters live on! Tsk tsk.
"The true value of a human being is determined primarily by the measure and the sense in which he has attained liberation from the self." -Albert Einsetin