(sorry for my many questions, some are newbie in question. I've played much D2 Classic but haven't finished D2 LOD with any character type yet, ie. have finished normal diff LOD with a barbarian only so far; though I've finished (ie. killed Hell diff Diablo solo) D2 Classic single-player with barbarian, amazon and sorc; nightmare diff Diablo with a paladin, but only normal diff Diablo with a necromancer, all in single-player D2C.
What are the exact properties of an item being "ethereal"?
Of course we know that "ethereal" items can't be repaired or replenished by the vendor (although if it has a "repair 1 durability in xxx seconds" or "replenishes quantity" affix, then it would in effect by repaired by itself).
BTW, even if the ethereal item has completely lost durability or quantity to 0, but it has the property "repair 1 durability in xxx seconds" -- will the item be repaired or will it be permanently broken or lost?
Also, isn't it some unique items have the "indestructible" property -- then an ethereal version of this unique will then still be indestructible, right?
So far the Arreat Summit only lists that "ethereal" items have an "improved fundamental ability", but what exactly is it? and what are the range of +% enhanced damage or +% enhanced defense or maybe it has better auto-mods?? (The AS also mentions that ethereal items don't lose durability on mercenaries so they're good for mercs).
is the % enhanced damage or % enhanced defense variable from +10% to +50% (my guess only)
or do they ever get affected in say better chance to block or some other "fundamental ability"?
BTW, what are the chances of ethereal items dropping -- are they considered "magic" items (affected by +% magic find) or do they drop as frequently as any socketable item? Are there certain items that are less likely to be ethereal in nature (due to monster or item level or some such formula)?
What are the exact properties of an item being "ethereal"?
Of course we know that "ethereal" items can't be repaired or replenished by the vendor (although if it has a "repair 1 durability in xxx seconds" or "replenishes quantity" affix, then it would in effect by repaired by itself).
BTW, even if the ethereal item has completely lost durability or quantity to 0, but it has the property "repair 1 durability in xxx seconds" -- will the item be repaired or will it be permanently broken or lost?
Also, isn't it some unique items have the "indestructible" property -- then an ethereal version of this unique will then still be indestructible, right?
So far the Arreat Summit only lists that "ethereal" items have an "improved fundamental ability", but what exactly is it? and what are the range of +% enhanced damage or +% enhanced defense or maybe it has better auto-mods?? (The AS also mentions that ethereal items don't lose durability on mercenaries so they're good for mercs).
is the % enhanced damage or % enhanced defense variable from +10% to +50% (my guess only)
or do they ever get affected in say better chance to block or some other "fundamental ability"?
BTW, what are the chances of ethereal items dropping -- are they considered "magic" items (affected by +% magic find) or do they drop as frequently as any socketable item? Are there certain items that are less likely to be ethereal in nature (due to monster or item level or some such formula)?