05-13-2009, 05:16 AM
(This post was last modified: 05-13-2009, 05:19 AM by Swiss Mercenary.)
The revised system for pre-3.1 loot makes a lot more sense - people are encouraged to roll on minor upgrades, but ideally, everyone will walk away with something. Loot is also not getting sharded. I really don't see why a hard cap of one main-spec item (Regardless of how contested, or uncontested it is) per night is enforced for Ulduar loot, though...