06-25-2003, 06:44 AM
Hammerman,Jun 24 2003, 12:25 PM Wrote:For the S3 animation (hunger), wolfs have anim speed = 240, and bears have 208. Both have animation lenght of 10, despite bears having 13 frames avalible in the DCC files.Ok, first off, I just want to be sure I know which '256' to replace with that animation speed.
Quote:Now, normally 'Animation speed' is 256. But for wereform attack speeds it uses a differently calculated number... here's how. We begin with:That 'anim speed' was being replaced with 256 in the formula before. So instead of:
Animation speed = a1_frames*256 / ((weapon ias+wsm+100)*anim speed/100)
Animation speed = a1_frames*256 / ((weapon ias+wsm+100)*256/100)
we use this for werebear's Hunger instead? Is that right?
Animation speed = a1_frames*256 / ((weapon ias+wsm+100)*208/100)
But, irregardless of where it goes, is it possible that this '208' isn't actually being used for some reason? Because I was getting test results that matched what the formula I was already using expected, and changing a '256' to '208' makes a large difference in the formula results. For Werewolf the difference is small enough that I may have simply not tested a point that was different, I would have to check. But for Werebear the difference would be obvious if that were the only change from what I was trying (and I was using S3 anim_length = 10).
- Dagni