06-24-2003, 03:56 AM
Ruvanal,Jun 23 2003, 10:52 PM Wrote:Edit: I just did a non-timed test run of hunger with both wolf and bear using Fast, Very Fast and Slow weapons. While the speed difference with the Very Fast was hard to see, there was a difference in the speeds with Fast and a rater noticable difference in the speeds when using a Slow weapon. If it was working out that both animations were using the same value of 10 for the animation length, should not the speeds have appeared to be the same also?I made an error here (it is very late in a day for me). I had forgotten to take off the WereWolfs inherant IAS. When I took that off the speed were nearly identical, but I did see something that most would not even know about. When doing a short timing of the Bear with a slow weapon, I was seeing a "jerk" at the end of each animation cycle. Comparing that with a cycling of the main animation file it appears that for at least that case they are only using the first 10 frames of the 13 frame animation cycle to display the Bears' S3 animation. This would cause the quick jerk into an upright postion at the end of each bite attack as you would missing 3 frames of the bear finishing standing back up. Looks like bug to me.