06-23-2003, 05:33 PM
Any1,
I wasn't the one who suggested static, that was bun-bun. :) This I do consider an offensive spell so it didn't get any skills with my sorc. Typically once people start using offensive skills as a melee sorc they don't stop and just end up with a weak nova/ts sorc or something. :P It's your char though feel free to do whatever is fun. :D
Trilliun have you really thought about what you have typed?
Technically they are all "skills" and all characters have "skills". How you use them depends on if you are melee/ranged/spellcaster. Does a fanaticism using paladin automatically become melee because fanaticism increases melee damage? What if he uses a bow? He is using a "skill" to enhance his damage so by your definition he must be using a "spell". If it is only elemental based that counts what do you consider vengeance? Try telling every vengeance paladin you see that they are not melee characters. Probably the best reply you can expect for that one is "LOL N00B!".
Melee = The damage medium is a melee weapon, such as a sword
Ranged = The damage medium is ranged, such as the arrow from a bow
Spellcaster = The medium the damage is inflicted through is the skill iteself. It won't cost durability on a weapon or arrows from a quiver.
Make a barbarian with zero masteries and take him round act 5 nightmare with a big mace. Make a barbarian with mace mastery and do the same. Which one kills faster? How passive is that?
Being a passive skill does NOT mean that they do not work (who would invest in them then?) it means they work without any stimuli aside from the related generic action. You don't need to cast natural resistance, you don't need to hotkey critical strike. A passive is always active, the word "passive" is used to describe how you use them, passivly, or without initiating them.
I wasn't the one who suggested static, that was bun-bun. :) This I do consider an offensive spell so it didn't get any skills with my sorc. Typically once people start using offensive skills as a melee sorc they don't stop and just end up with a weak nova/ts sorc or something. :P It's your char though feel free to do whatever is fun. :D
Trilliun have you really thought about what you have typed?
Quote:Using a mastery to increase the damage of an element on a weapon, is a spell.
Technically they are all "skills" and all characters have "skills". How you use them depends on if you are melee/ranged/spellcaster. Does a fanaticism using paladin automatically become melee because fanaticism increases melee damage? What if he uses a bow? He is using a "skill" to enhance his damage so by your definition he must be using a "spell". If it is only elemental based that counts what do you consider vengeance? Try telling every vengeance paladin you see that they are not melee characters. Probably the best reply you can expect for that one is "LOL N00B!".
Melee = The damage medium is a melee weapon, such as a sword
Ranged = The damage medium is ranged, such as the arrow from a bow
Spellcaster = The medium the damage is inflicted through is the skill iteself. It won't cost durability on a weapon or arrows from a quiver.
Quote:For all those asserting that a mastery is a "passive" spell, try this: Make a sorceress with zero Lightning mastery and take her round act 5 nightmare with a Baezil's Vortex. Make a sorceress with lightning mastery and do the same. Which one kills faster? How passive is that?
Make a barbarian with zero masteries and take him round act 5 nightmare with a big mace. Make a barbarian with mace mastery and do the same. Which one kills faster? How passive is that?
Being a passive skill does NOT mean that they do not work (who would invest in them then?) it means they work without any stimuli aside from the related generic action. You don't need to cast natural resistance, you don't need to hotkey critical strike. A passive is always active, the word "passive" is used to describe how you use them, passivly, or without initiating them.