02-18-2009, 10:11 AM
Heiho,
short guide for Necro Summoners in 1.1x:
max out Raise Skeleton (do this before anything else, stray points should just enable essentials like SkMastery, AD, CG, CE)
max out SkMastery
max out CE
invest one point into curses (CO and AT to taste), Summon Resist, Golem Mastery
with low equipment push AD a bit further, same with LR for party/SkMages/PN
enable Revive if to taste
then max out what you like, SkMages for a huge army, some Poison Nova plus syns for more action - bone spells will be too low to be of great use without top gear
if you don't like to max out CE because of style (in terms of efficiency there's no reason for not doing so) you may push poison skills to max (needs high level ambitions, max out PE last - gives you chance to stab away at troublemakers with a dagger)
get gear with +skills; +5 summon is easily possible selffound without too much trouble
use Mighty Guy (Act2 offensive from Nightmare) and keep him alive
as soon as corpses are freely available, poof them away
_______________
If you're brave enough, use an IthElEth weapon against troublemakers like Duriel; if you aren't give it to your hireling and keep him alive. Will need some time and maybe some town hopping for heals, but is sufficient.
short guide for Necro Summoners in 1.1x:
max out Raise Skeleton (do this before anything else, stray points should just enable essentials like SkMastery, AD, CG, CE)
max out SkMastery
max out CE
invest one point into curses (CO and AT to taste), Summon Resist, Golem Mastery
with low equipment push AD a bit further, same with LR for party/SkMages/PN
enable Revive if to taste
then max out what you like, SkMages for a huge army, some Poison Nova plus syns for more action - bone spells will be too low to be of great use without top gear
if you don't like to max out CE because of style (in terms of efficiency there's no reason for not doing so) you may push poison skills to max (needs high level ambitions, max out PE last - gives you chance to stab away at troublemakers with a dagger)
get gear with +skills; +5 summon is easily possible selffound without too much trouble
use Mighty Guy (Act2 offensive from Nightmare) and keep him alive
as soon as corpses are freely available, poof them away
_______________
If you're brave enough, use an IthElEth weapon against troublemakers like Duriel; if you aren't give it to your hireling and keep him alive. Will need some time and maybe some town hopping for heals, but is sufficient.