02-11-2009, 04:15 PM
Quote:With the stated changes, a protection paladin will have a 6 second stun on a 10 second cooldown, and four interrupts (with a glyph, and counting HoJ again as it has an interrupt component) on 30, 15, 10 and 6 second cooldowns.
Even taking the fact that protection paladins may be the lowest DPS spec in the game into consideration, there is no freaking way they'll get to keep all of the above. And if, by some misplaced blessing, they do; they still can't actually kill you (unless you're a rogue. A very, very bad rogue.)
Question is, can SoR and Judgements be dodged? AFAIK, only normal melee and HoR can be dodged/parried/blocked. This means Evasion ends up being useless for a Rogue in a fight with a Prot Pally. If a Prot Pally could keep a Rogue in close, like using HoJ when the Rogue goes to Sprint, it might be possible for a Prot Pally to kill a very good Rogue (cause a Rogue is going to be doing piddly damage against that much DR and shield blocks when the Pally can get the Rogue into his front arc).
Quote:These sound like great, big, nasty changes that will toastally make paladins OP. I'll wait and see how they actually get implemented.
Holy paladins may have OMG THROUGHPUT- they're still the weakest PVE healing class, and they're getting a huge nerf.
I guess you haven't seen some of the crit Holy Lights that Holy Pallies can throw. I've had a Holy Pally heal Taha from around 2.5k to 3k heallth up to full at 23k health with full raid buffs. With enough haste and with their talents, a Holy Pally can pull of HPS on the order of 10k+. I'd like to see the other healing classes pull that off.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.