trillium,Jun 22 2003, 06:36 AM Wrote:I will take issue with your distinction between "melee" and "non-melee" spells. When the sorceress engages in melee battle, whatever spells she uses does not change the fact that she is engaged in the midst of the confusion. You're confusing "Spells" with the "Range" of an attack. All of a Sorc's skills are spells at some level (i.e. Enchant, Shiver Armor, Energy Shield, etc.). If I don't use any "spells" at all, then I won't make it past normal difficulty. By melee I meant hand-to-hand range where you're inflicting damage on your enemy by directly hitting it with your weapon. That may not fall under your puritanical definition, but fulfills my requirements.
Using a mastery to increase the damage of an element on a weapon, is a spell. To me, it does not matter if you use it for meteor or a spear.
Pure melee would be no spells.
For the record, she can own cows with a belt full of reds, life and mana leech.
BTW, what does this mean:
"When the sorceress engages in melee battle, whatever spells she uses does not change the fact that she is engaged in the midst of the confusion."
I'm serious, what is your point with this sentence?
Sire_Die_alot, I like your suggestions for Static and some equipment.
Signature? What do you mean?