I updated the page. Hope that I got everything calculated correctly.
http://www.hut.fi/~tgustafs/hitrecovery.html
- Added the effect of animation speed with different weapons.
- Added D/A/E speeds, but removed the effect of WSM, based on Karon's/Rivo's tests. It is unknown if Skill IAS really boosts D/A/E, but it's included there at the moment.
- Did not include a cap to the D/A/E table, since I have no idea if such exists.
- Did not include Werebear FHR/FBR break points, because they are not known.
Cheers,
Tommi
http://www.hut.fi/~tgustafs/hitrecovery.html
- Added the effect of animation speed with different weapons.
- Added D/A/E speeds, but removed the effect of WSM, based on Karon's/Rivo's tests. It is unknown if Skill IAS really boosts D/A/E, but it's included there at the moment.
- Did not include a cap to the D/A/E table, since I have no idea if such exists.
- Did not include Werebear FHR/FBR break points, because they are not known.
Cheers,
Tommi
Hammer of Atur
PvE/RP World of Warcraft Guild
Argent Dawn (European RP server), Alliance side
Dwarf Campaign
Awarded Custom Campaign for Warcraft III
Tommi's Diablo II information and guides
The de facto source of Diablo II game mechanics
PvE/RP World of Warcraft Guild
Argent Dawn (European RP server), Alliance side
Dwarf Campaign
Awarded Custom Campaign for Warcraft III
Tommi's Diablo II information and guides
The de facto source of Diablo II game mechanics