10-14-2008, 08:56 PM
Heiho,
you'll gain +10% max resist from hard points in individual Resist skills at sLvl20, but maximum possible is 95% per difficulty, so your natural limit of 75% may gain another 10% from Guardian Angel.
check out this summary
http://www.theamazonbasin.com/d2/forums/in...showtopic=50089
you still do the same physical damage you'd do with Standard Attack. Veng's elemental damage is no conversion, but derived from weapon's damage including regular boni to mini/max damage (not on overall physical damage), and adds to Standard Attack damage.
The Ubers have pretty high resists and you can hardly leech from them, this is why everyone's talking about Life Tap wands in that context. I think an Avenger is pretty fragile on his own here. But nevermind, as long as the build is fun to play the Ubers are neglectable.
Quote:On my dream list is the Guardian Angel armor for its +skill and +block, but the +15% maximum resists will not be necessary with maxed Resists skill, will it?
you'll gain +10% max resist from hard points in individual Resist skills at sLvl20, but maximum possible is 95% per difficulty, so your natural limit of 75% may gain another 10% from Guardian Angel.
Quote: Anyways, I was surprised to see that Vengeance does leech back some mana upon striking - I thought it was all elemental damage - however it is very minimal; I often have to switch to zeal to recoup lost mana.
check out this summary
http://www.theamazonbasin.com/d2/forums/in...showtopic=50089
you still do the same physical damage you'd do with Standard Attack. Veng's elemental damage is no conversion, but derived from weapon's damage including regular boni to mini/max damage (not on overall physical damage), and adds to Standard Attack damage.
The Ubers have pretty high resists and you can hardly leech from them, this is why everyone's talking about Life Tap wands in that context. I think an Avenger is pretty fragile on his own here. But nevermind, as long as the build is fun to play the Ubers are neglectable.