09-30-2008, 02:27 PM
Quote:Certain mechanics are being made easier, because they lend themselves to outside-the-game performance (metagaming) affecting results more than how you actually play. Don't be surprised if the boss fights are (eventually, not in Naxx) made harder to compensate.
Obviously, if threat is less of a focus, because tanking is simpler, and threat thresholds are a lot higher, then you can do a lot of other things to make the fights harder.
--Mav