Hmm... I get Speed Increase = 200, effectively 175 with each formula.
Speed Increase = 100 + [120 * item_ias / (120 + item ias)] + all_skill_ias + wsm + [fanat ias*(wsm + non-fanat skill ias)/100]
= 100 + [120*0 (no item ias) /120] + (25 (fanat ias) + 50 (other skill ias) ) + 10 (wsm) + [25*(10 + 50)/100]
= 100 + 0 + 75 + 10 + [1500/100] = 200
Or:
attack rate = 100 + wsm + (other?)skill ias
attack rate = 100 + 10 + 50 = 160
attack rate_new = attack rate_old + (attack rate_old * fanat % / 100)
= 160 + (160*25/100) = 160 + 40 = 200
Or is it "attack rate = 100 + wsm + (all?)skill ias" with fanaticism included? That would still only get me, umm... 231, not 261
Oh, and quick question:
>1
>3
>5
>7
>8
>10 <- attack frame
12
14
15
17
or
1
3
5
7
8
>10 <- attack frame
>12
>14
>15
>17
Which would be the repeat animation for a skill like Zeal, the second, right?
- Dagni
Speed Increase = 100 + [120 * item_ias / (120 + item ias)] + all_skill_ias + wsm + [fanat ias*(wsm + non-fanat skill ias)/100]
= 100 + [120*0 (no item ias) /120] + (25 (fanat ias) + 50 (other skill ias) ) + 10 (wsm) + [25*(10 + 50)/100]
= 100 + 0 + 75 + 10 + [1500/100] = 200
Or:
attack rate = 100 + wsm + (other?)skill ias
attack rate = 100 + 10 + 50 = 160
attack rate_new = attack rate_old + (attack rate_old * fanat % / 100)
= 160 + (160*25/100) = 160 + 40 = 200
Or is it "attack rate = 100 + wsm + (all?)skill ias" with fanaticism included? That would still only get me, umm... 231, not 261
Oh, and quick question:
>1
>3
>5
>7
>8
>10 <- attack frame
12
14
15
17
or
1
3
5
7
8
>10 <- attack frame
>12
>14
>15
>17
Which would be the repeat animation for a skill like Zeal, the second, right?
- Dagni