09-11-2008, 11:28 PM
Quote:No they can not with casting. There is always a chance to miss with a spell. Yes it's called resist, but neither CoE nor Penetration will do anything to make it so you will hit 100% of the time with a spell.
To summarize what's been said, but has sometimes not always been clear:
Spells (currently) have a minimum 1% "miss" rate, which comes up as a "resist". Nothing you can do about this.
Melee can eliminate "miss" completely, but they will still see dodge.
Hunters can eliminate "miss" completely (this was where the discussion originally started).
So, since melee can always see a dodge, the argument was that 1% miss for casters was the equivalent. So, why can hunters guarantee 100% hit rate?
<span style="color:red">Terenas (PvE)
Xarhud: Lvl 80 Undead Priest
Meltok: Lvl 70 Undead Mage
Ishila: Lvl 31 Tauren Druid
Tynaria: Lvl 66 Blood Elf Rogue
Xarhud: Lvl 80 Undead Priest
Meltok: Lvl 70 Undead Mage
Ishila: Lvl 31 Tauren Druid
Tynaria: Lvl 66 Blood Elf Rogue