08-16-2008, 01:38 PM
Quote:I think it's crap that I now have to choose between spending no mana for no healing, or spending a lot of mana for a lot of healing that's going to become overhealing. Why can't I cast a spell that costs a medium amount of mana and heals for a medium-high amount of health?
There's no rational thought behind this change, so far as I can see. I can only see it hurting everyone, particularly healers.
You do realize that both Pallies and Shaman will now get back 100% on a crit heal if they take the respective holy/resto talents? With the change as well that all items will be set with just +spell power instead of +healing power, you will see a number of Mail items with large amounts of spell crit as spell hit is pretty useless to Elemental Shammies (only need like 3% or 4% hit total to cap) which means that there will be a lot of mail with crit running around giving back mana equal to whatever the percent of crit you have multiplied by the heal costs.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.