08-15-2008, 12:10 AM
Lifebloom takes seven seconds for the payload to hit. Possibly you were thinking of Regrowth, which has a fairly abominable mana efficiency ratio. Or maybe Nourish, which seems aimed at being most efficient when you already have HoTs ticking on the target.
Flash of Light has a very small healing payload. Holy Light is mana-inefficient for paladins. Holy Shock is likely to become the new midrange heal for paladins, but will be on a 6-second cooldown. (reduced from 15 seconds in live)
My biggest concern is how to handle the '10-minute-long tank dies in 1.5 seconds' fights though. I consider myself reasonably good at cancel-healing but if I miss a beat, the tank dies. I consider that unacceptable stress. No one else wipes the raid (except in specific fights) if they don't have sub-second response time.
Flash of Light has a very small healing payload. Holy Light is mana-inefficient for paladins. Holy Shock is likely to become the new midrange heal for paladins, but will be on a 6-second cooldown. (reduced from 15 seconds in live)
My biggest concern is how to handle the '10-minute-long tank dies in 1.5 seconds' fights though. I consider myself reasonably good at cancel-healing but if I miss a beat, the tank dies. I consider that unacceptable stress. No one else wipes the raid (except in specific fights) if they don't have sub-second response time.