08-14-2008, 04:28 PM
This is horrific for healing efficiency and you can bet since they just pushed the change out, they haven't rebalanced encounters around it. All healers rely heavily on spamming lower ranks of spells to keep MTs alive during heavy-hitting boss fights.
"Lol cancel heal" you say? Risky - if you cancel the heal at the wrong time, the tank's got no heal coming for 3 seconds, which is usually dead-making by Morogrim and beyond.
"Lol cancel heal" you say? Risky - if you cancel the heal at the wrong time, the tank's got no heal coming for 3 seconds, which is usually dead-making by Morogrim and beyond.