06-19-2003, 08:19 PM
"Passing to a character items that he can't have found yet."
Passing to a ninth level Barb who is in Act II a pair of Sigon's Boots, or Sigon's Belt, items which do not drop in Act II, is a twink.
Passing them to a Barb who is in act III or IV, where the items could drop, is pretty much a muling evolution, or a self trade, or a self gift.
That is where I see the difference in a Twinking or Muling transaction.
Now, sets are, are were, supposed to be a great catalyst for trading, and collecting sets can be a bit of fun. Since the sets are so weirdly constructed, it can take a twink to get a set put together.
Passing to a ninth level Barb who is in Act II a pair of Sigon's Boots, or Sigon's Belt, items which do not drop in Act II, is a twink.
Passing them to a Barb who is in act III or IV, where the items could drop, is pretty much a muling evolution, or a self trade, or a self gift.
That is where I see the difference in a Twinking or Muling transaction.
Now, sets are, are were, supposed to be a great catalyst for trading, and collecting sets can be a bit of fun. Since the sets are so weirdly constructed, it can take a twink to get a set put together.
Cry 'Havoc' and let slip the Men 'O War!
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete