1.10
#6
It appears we have a threaded view problem. I wasn't responding to the mercs, I was responding to the new difficulty and higher level items that started the thread. I'll go edit the post to clarify that.

I don't have a problem with being able to give mercs a few commands. I don't even care about having the ability to tell a merc to attack something specific. Just being able to tell a merc to stay would be enough for me (so that the damn monsters it can't do anything to but die won't kill it all the time). Or just being able to change the level of aggression more.

I really don't want to see more item slots on a merc. If they do that, you won't see the per level resist and damage bonuses that they get. I don't like that idea at all, though it isn't as bad with the ladder. If it is hard enough to get yourself good items, I don't want to try and get the merc more good crap too. Besides the killing power in the game in general is to high in my opinion. Mercs can kill pretty well right now so I don't think that aspect needs to be changed.

So, yeah, I am in agreement with NiteFox on mercs and the countless others that I have heard say they would like to give the mercs at least rudimentary commands. My other post was just some other ideas that could be implemented as well.
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It's all just zeroes and ones and duct tape in the end.
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Messages In This Thread
1.10 - by rascal - 02-26-2003, 11:34 AM
1.10 - by NiteFox - 02-26-2003, 11:48 AM
1.10 - by rascal - 02-26-2003, 12:02 PM
1.10 - by Kevin - 02-26-2003, 12:04 PM
1.10 - by NiteFox - 02-26-2003, 01:25 PM
1.10 - by Kevin - 02-26-2003, 04:36 PM
1.10 - by --Pete - 02-26-2003, 05:19 PM
1.10 - by Occhidiangela - 02-26-2003, 05:42 PM
1.10 - by kandrathe - 02-26-2003, 06:02 PM
1.10 - by WarBlade - 02-26-2003, 07:08 PM
1.10 - by NiteFox - 02-26-2003, 07:18 PM
1.10 - by blanthis - 02-26-2003, 10:13 PM
1.10 - by ldw - 02-26-2003, 10:28 PM
1.10 - by NuurAbSaal - 02-26-2003, 11:28 PM
1.10 - by rascal - 02-27-2003, 08:00 AM
1.10 - by Tal - 02-27-2003, 04:26 PM
1.10 - by Guest - 02-27-2003, 05:10 PM

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