Defense roll vs missile when running
#1
We all know that when a character is running, there is no defense roll and the attacking monster gets an automatic hit that scores all of the time (100%).

The question here is whether it is the same when the character is running and is hit by a physical damage-inflicting missile, or if the defensive roll is active. (This roll is the usual 100% * AR/(AR+DR) * 2 * alvl/(alvl+dlvl).)

This came up during some pvp match of mine. Can anyone confirm this? It is my impression that indeed my pvp barbarian can skip a few arrows of multishot, even running.
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Messages In This Thread
Defense roll vs missile when running - by whereagles - 06-18-2003, 11:11 AM
Defense roll vs missile when running - by Zath - 06-18-2003, 03:22 PM
Defense roll vs missile when running - by Ruvanal - 06-18-2003, 07:19 PM

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