05-23-2008, 03:56 PM
Quote:On what basis do you claim that there is a greater database load for toons on multiple servers compared to toons on one?The database hit is not in load but in size. Having one account spread across servers means information is required to tie the one account to multiple servers. In fact, I believe this is handled by another server (what is often referred to as the world server?), an added expense and possible failure point. And, as has already been pointed out, the limit has nothing to do with knowing how many accounts there are on a server. If an account has 1 or 1000 toons, it is not only easy to find that they are one account, but it has nothing to do with overpopulation. Overpopulation is having too many toons that can be played at one time. Unless you have some kind of unknown hack, only one toon per account can be played so overpopulation is too many accounts.
There's a completely different reason for the hard limit per server. Overpopulation. With a hard limit, they can know how roughly how many unique accounts there are on a server without going into details.
Lochnar[ITB]
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."