05-23-2008, 12:53 PM
Quote:There's a completely different reason for the hard limit per server. Overpopulation. With a hard limit, they can know how roughly how many unique accounts there are on a server without going into details.
Thats a very basic database search query that they could do without any limits whatsoever. Hell my mySQL set up at work tracks a similar statistic (just not on the scale of Blizzard's server farms).