04-22-2008, 10:19 PM
Quote:1) There are 3 stats that improve a warrior tank's threat generation. Which are those stats. (bonus if in order from better to worse).
2) What Cloak enchant is better for a warrior tank? 12 defense, 12 agi or 12 dodge? (bonus if in order)
3) What is the worst tanking stat an item could have while aiming for uncrushability, and why?
4) You are tanking Teron Gorefiend, you pop bloodrage and run in. What is the first ability you need to use when you run in?
5) On an untauntable mob, you have the job of building second aggro. What ability you do not want to be using under normal circumstances when building second aggro as a warrior, and why?
6) Normally on many heroic bosses, when running with one of our mages, the Warrior tank would ask him to pull the boss with a Pyroblast with all he's got. Why would I do this? (tip: no, its not to get him killed lol)
7) In Sunwell Plateau, the first boss fight has a demon that performs an ability called Corrupting Strike. This ability deals a vast amount of damage and also knocks the tank down. What makes this ability so dangerous, and why?
8) Illidan Stormrage performs an ability called Shear, which greatly reduces your health, turning any hit in a posible one shot on the tank. As a warrior you avoid this ability by timing your shield block. But since you need to time your shield block, you cant use it freely, so: How do you avoid Illidan crushing you?
9) Warriors are normally the best tanks against elemental type of mobs (like Ragnaros or Hydross). Why is this?
Ooh! My turn!
1) Well, 3 categories. AP(str), crits(agil), hits(expertise). The more FAP on your weapon the better.
2) Quite probably defense, maintaining uncritable can be tricky with the puzzle pieces you have to work with. Agility if you've got it covered, and dodge is inferior to agility in every respect.
3) Parry and shield block rating/value are equally useless. Of the stats that help, defense gives the least bang for the buck.
4) Mangle.
5) Maul. Though really, if you're taking any damage at all you can use it more often than not.
6) Trial by fire! Should be able to rip aggro back before he dies. There's always ice block. :)
7) Can't dodge while stunned... but stuns aren't THAT dangerous...
8) Trick question, the crushes are the easy part. Get a warrior to intervene the Shear.
9) Because Druids have no proper resist gear itemization for tanking Hydross, and at the time they didn't for Ragnaros either.
Roar.
ERAU QSSI DLRO WEHT