06-16-2003, 09:27 PM
I'm just concerned that it could be a big recursive mess. I mean, I like having an account full of characters that grow, find and trade items amongst each other, old characters mingling with new, et cetera. I also like twinking (though very selectively) to reward a character for reaching a particular milestone or as form of maturation. But if ladder characters keep becoming non-ladder characters at the end of each season, it will make for a very odd community dynamic.
Will players all go back to their non-ladder characters after the first season ends and their chars get spat back into the general pool? How will one twink or trade between old and new ladder characters? That being the case, wouldn't graduating old ladder characters inhibit trading in ladder play? People really LIKE their items, and they LIKE their finely tuned characters...I don't see a system that continually wants players to start anew as being as satisfying for those reasons.
The bottom line is that if ladder play is where legit play is, then that is where I'm playing. No question. But I'm a little ambivalent about some of the side affects of recursive matriculation....not sure that that's the healthiest way to do everything else.
Besides, I know my vices in the game, and I know that my first ladder character in a season likely will be a killing machine that loads up on MF gear because I'll be excited and enticed by the ladder-only items, yet putting in what it takes to go after them will limit my play-time fun. Yes, this is neurotic way to put it, but I know that I will be torn, AGAIN, between my desire for cool things and my desire for cool characters. Trading in a legit world will be a godsend, to be sure, but I feel like I'll continually be tempted to trade for ladder-only items for particular characters I have made that are not ladder characters, so then when springtime comes and everybody graduates, I'll have graduation gifts for my beloved old characters.
I guess I'm just wary of the odd-seeming logistics in a recursive ladder-only playspace.
Will players all go back to their non-ladder characters after the first season ends and their chars get spat back into the general pool? How will one twink or trade between old and new ladder characters? That being the case, wouldn't graduating old ladder characters inhibit trading in ladder play? People really LIKE their items, and they LIKE their finely tuned characters...I don't see a system that continually wants players to start anew as being as satisfying for those reasons.
The bottom line is that if ladder play is where legit play is, then that is where I'm playing. No question. But I'm a little ambivalent about some of the side affects of recursive matriculation....not sure that that's the healthiest way to do everything else.
Besides, I know my vices in the game, and I know that my first ladder character in a season likely will be a killing machine that loads up on MF gear because I'll be excited and enticed by the ladder-only items, yet putting in what it takes to go after them will limit my play-time fun. Yes, this is neurotic way to put it, but I know that I will be torn, AGAIN, between my desire for cool things and my desire for cool characters. Trading in a legit world will be a godsend, to be sure, but I feel like I'll continually be tempted to trade for ladder-only items for particular characters I have made that are not ladder characters, so then when springtime comes and everybody graduates, I'll have graduation gifts for my beloved old characters.
I guess I'm just wary of the odd-seeming logistics in a recursive ladder-only playspace.