06-16-2003, 09:19 PM
Feel free to respond with contrary notions should you differ from my position. Just keep it civil please. :rolleyes:
If I recall correctly, (been 7 months or thereabouts since I was on Bnet), twinking meant to mule gear from an 'elder' character to a newer one. I've read some who think this a form of 'cheating'. For my purposes, I play my characters in SC, but under a HC sort of rules. Once a character is killed, that character can no longer adventure beyond his/her point of death. ie, I have a Barb who died shortly after obtaining the Horadric Cube, but before getting the Staff of Kings. (Killed by the poison attack in the queen maggots lair. Well, that and a combination of my turning my head to respond to a noise within the house at just the wrong moment.) Anyway, I use this character now for one purpose...Full Rejuv manufacturing. His function is to scour Act1 and Act2 upto the Maggot lair, recovering all mana/health pots he can find, and cube them into Full Rejuv pots. These then, I mule to another character who needs them. (ie, my 37th lvl Barb who was to face that nasty room just before you go to Baal. You know the one, where the monsters keep respawning until you face/defeat the Minions.)
Another character, a Pally who died facing Anduriel, travels Act1 gathering chipped gems/skulls. These will be used for crafting, hopefully by my now 37th lvl Barb, though not for a while yet.
Both of these would fall under the general heading of 'twinking' and I don't see any real problem with it. I treat each account on Bnet as a 'clan' so to speak. Gear within that clan, can be moved within that account. I will not move gear from account to account however. No real reason for it, other than some degree of self imposed controls I guess.
Anyway, like many of you I abhor the various hacks/dupes/cheats etc are that are so much a part of Bnet these days. I simply found myself curious as to the thoughts of others regarding my 'play parameters'.
If I recall correctly, (been 7 months or thereabouts since I was on Bnet), twinking meant to mule gear from an 'elder' character to a newer one. I've read some who think this a form of 'cheating'. For my purposes, I play my characters in SC, but under a HC sort of rules. Once a character is killed, that character can no longer adventure beyond his/her point of death. ie, I have a Barb who died shortly after obtaining the Horadric Cube, but before getting the Staff of Kings. (Killed by the poison attack in the queen maggots lair. Well, that and a combination of my turning my head to respond to a noise within the house at just the wrong moment.) Anyway, I use this character now for one purpose...Full Rejuv manufacturing. His function is to scour Act1 and Act2 upto the Maggot lair, recovering all mana/health pots he can find, and cube them into Full Rejuv pots. These then, I mule to another character who needs them. (ie, my 37th lvl Barb who was to face that nasty room just before you go to Baal. You know the one, where the monsters keep respawning until you face/defeat the Minions.)
Another character, a Pally who died facing Anduriel, travels Act1 gathering chipped gems/skulls. These will be used for crafting, hopefully by my now 37th lvl Barb, though not for a while yet.
Both of these would fall under the general heading of 'twinking' and I don't see any real problem with it. I treat each account on Bnet as a 'clan' so to speak. Gear within that clan, can be moved within that account. I will not move gear from account to account however. No real reason for it, other than some degree of self imposed controls I guess.
Anyway, like many of you I abhor the various hacks/dupes/cheats etc are that are so much a part of Bnet these days. I simply found myself curious as to the thoughts of others regarding my 'play parameters'.
Why do I park my car in the driveway, then drive on the parkway?