03-28-2008, 05:49 AM
Quote:Rogues and hunters have some pretty high costs associated with raiding too, you know. On any given raid night, I will spend about 40g on repairs and ammo. Yes, I have FD, but I can't always use it. I imagine the same is true of rogues. By the time an encounter gets to a wipe...they are dead already.
It'd be nice if folks would stop assuming hunters and rogues have no repairs bills. Mine can be just as high as 'yours'...
I've Main tanked in SSC and I've played my hunter in there (and lower raids). The hunter almost always ended up spending more for a run. Like Mirajj said a full quiver (24 slots) of ammo is over 19 gold. And the repair bills aren't that different. Fully broken tanking set costs about 5g more to repair than a fully broken gear set on my hunter.
Like Mirajj I get really annoyed at people assuming I'm not paying as much as them and on some fights hunters end up sucking mana pots as well. I now for a long time I was paying MORE than anyone else in the raid for an average raid even if I did manage to skip a few repair bills with FD. I got used to 40-50 gold repair bills +10-20 gold in ammo on learning nights. Of course I didn't gripe too much as I had a pretty easy time farming and it was way lower on repair costs than farming on the warrior.
Bosses dropping more money is a very nice thing though.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.