03-22-2008, 05:30 PM
My main has been an enchanter from the start - I am used to professions not paying off.:)
But seriously - when have crafting professions EVER payed off, except for extreme cases (like being the first/only one to get a useful recipe, primal nethers from heroics of old, nether vortices to spare)?
Right now, I'd choose a profession based on its "ego value", or money making (my newly created level 20 Warrior has made 30G from selling copper, while my enchanter/tailor still did not have his first mount at level 46).
Changing nethers to be no longer BoP is surely a boon to availability, but moves away from the original concept (you know, when heroics were hard etc.) of a rare good which took some hard work to acquire.
But seriously - when have crafting professions EVER payed off, except for extreme cases (like being the first/only one to get a useful recipe, primal nethers from heroics of old, nether vortices to spare)?
Right now, I'd choose a profession based on its "ego value", or money making (my newly created level 20 Warrior has made 30G from selling copper, while my enchanter/tailor still did not have his first mount at level 46).
Changing nethers to be no longer BoP is surely a boon to availability, but moves away from the original concept (you know, when heroics were hard etc.) of a rare good which took some hard work to acquire.
"Ignoring is also a kind of understanding." - Christian Mai