03-14-2008, 09:12 PM
Balancing for both 2's and 5's seems very hard to me. For instance since much of a Shaman's power is in group buffs the better they'll do in full sized teams - it's better to apply Bloodlust and Windfury to four DPS than to one. Druids are the other way around - it's easier to run from two players than five and with less incoming damage there's time for HOTs to work.
It's possible to argue back and forth over the available statistics almost endlessly - are Warriors overrepresented (they are the most common high ranked arena class) or underepresented (there are a lot of warriors, so even 'in every good team' is a lower percentage than some other classes get)? I think normalisation against class population has a place but should be done carefully - I'm sure class power does have an effect on class population and I'm also sure the effect is more pronounced at higher skill levels.
It's possible to argue back and forth over the available statistics almost endlessly - are Warriors overrepresented (they are the most common high ranked arena class) or underepresented (there are a lot of warriors, so even 'in every good team' is a lower percentage than some other classes get)? I think normalisation against class population has a place but should be done carefully - I'm sure class power does have an effect on class population and I'm also sure the effect is more pronounced at higher skill levels.