02-13-2008, 11:14 PM
Quote:The thing I have to wonder, with all the changes to mana regen since the original beta ended in Nov '04, are they going to return to the way mana regen worked in the beta (ie, you always regened at all times).
I wonder some about this. You look at the healing classes and tehre are HUGE differences in how each gain longevity:
(holy) Pallies: gain longevity from INT, Crit and MP5 spirit works, but not well with no talent for regen inside FSR
(resto) Shaman: gain longevity from MP5. Spirit works, but not well with no talent for regen inside FSR
(resto) Druids: gain longevity from MP5 and spirit. PTR patch gains from INT too.
(holy / disc) Priests: gain longevity from MP5 ans spirit. PTR patch gains from INT too.
With this patch going live, Shaman again get screwed. They gave shaman some one time bumps with the boost to mana trickle totem (whatever it's called, the one that's not mana tide... I call it mana trickle) and water shield.
My feeling is that regen is reasonably well balanced between healing classes in 2.3. Scaling was reasonably similar, with pallies gaining a slight edge.
However if 2.4 goes live as-is, priests and druids get crazy regen and Shammies get very little from the change. It DOES make innervating a shaman or paladin something that isn't a total waste of a 6 minute cooldown, but other than that, shaman are clearly going to be severely out-scaled in terms of mana regen.
I predict some small talent change to shaman that either:
- gives them some spirit / int regen inside FSR
- gives them some regen from int (similar to the elemental talent that you can't get if you're full resto.)
- scales their MP5 somehow
likely piggybacked on another resto talent, because as it stands Shaman can already spend 55+ points in resto without really wasting any points, they don't need more important stuff in resto.
The alternative is scrapping the system and creating a new model (or going back to something based on the REALLY OLD model), but I doubt they have plans for that with this model introduction.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.