Loot Generation
#3
Exploiting it based on the timestamp is not possible. The timestamp is not most likely not looped; it'd be impossible to get the same number twice in a row. Besides, it's just a seed for the RNG. The same timestamp won't produce the same result twice in a row, so even if you could get the same timestamp twice, you wouldn't get anything out of it.

Aside from that, you can't control how long it takes before you enter an instance. Lag will ensure that. You need to control it down to the milisecond, or however exact the timestamp is.

Blizzard is extremely careful with regards to loot; they learned their lesson in Diablo.

For instance, in EQ, someone produced a program which was capable of intercepting the loot information, displaying the mob's loot before it dropped. This isn't possible in WoW, as Blizzard keeps tight reins on how you can access that information.
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Messages In This Thread
Loot Generation - by Bolty - 02-01-2008, 01:40 PM
Loot Generation - by Jarulf - 02-01-2008, 02:57 PM
Loot Generation - by Taelas - 02-01-2008, 07:18 PM
Loot Generation - by Lissa - 02-01-2008, 07:34 PM
Loot Generation - by Taelas - 02-01-2008, 07:42 PM
Loot Generation - by Klaus - 02-01-2008, 07:43 PM
Loot Generation - by Taelas - 02-01-2008, 07:52 PM
Loot Generation - by Zippyy - 02-01-2008, 09:14 PM

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