11-14-2007, 12:26 AM
Am I missing something in HGL? Is there some huge world that nobody gave me the key to? I just don't see how the two can be compared. WoW was such a mess because there was such a vast amount of stuff to mess up. I don't see anything like that in HGL. It has linear levels just like the Diablos did. They may be randomly generated instances, but they are still the same material molded into different shapes. Items don't seem to be world based as in WoW, but rather generated per toon as per their class and quest needs. HGL should have been so much easier to test and it doesn't even make sense to relate it to things that were borked in WoW like login queues and loot lag. HGL just doesn't have the complexity that would lead to such issues.
Lochnar[ITB]
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."