11-04-2007, 04:57 AM
Just a couple observations of my own I would like to add.
First, I think that they need to dial down the respawn rate on the multiplayer, at least when it is being played solo. Right now, if you have to step away from the computer, the only real options are to clear to the end of the particular instance or port back to a station and abandon pretty much any progress made. Heck, in the train tunnels, I've cleared one set to the next "depot" and had to go back to the previous "depot" because I didn't clear a side tunnel. It will already have fully spawned and might even be nastier than when I had just been there. Of course, I don't know how this relates to single player as I don't have my retail copy yet and have been playing off my beta key. Even so, I am assuming that solo-muti will be the way people end up playing solo, just as they did with the Diablos.
The other is item storage, both character and stash. I have come to the conclusion that they are forcing the deconstruction process. It looks like cash is going to be a minor issue. Once in a while, there is a piece of equipment being sold that is better than what you are using, but cash mostly is there only to purchase supplies, and killing stuff often brings more of those than needed too. When I'm out on a quest, I deconstruct most equipment and hold just a couple that either look like they will be an upgrade or bring good cash for restocking. My stash ends up being just saved mods and deconstructed parts, along with a piece or two of equipment that is waiting for stats to catch up to it. Has anyone found reason to save multiple sets of equipment for different situations? My equipment seems to mold to my play style rather than needing different sets to apply my play style to different situations.
Overall, I am mostly having fun. I do have a retail copy on the way even though my gaming funds are rather limited. They certainly have work to do on the game yet. I wish that it was realistic to expect fully polished gaming software these days, but I think it is unrealistic given the size of the production it is to get to retail with a game. If it was something life critical, I would be more likely to have such grand expectations but I would also expect to pay a great deal more for my fun too.
First, I think that they need to dial down the respawn rate on the multiplayer, at least when it is being played solo. Right now, if you have to step away from the computer, the only real options are to clear to the end of the particular instance or port back to a station and abandon pretty much any progress made. Heck, in the train tunnels, I've cleared one set to the next "depot" and had to go back to the previous "depot" because I didn't clear a side tunnel. It will already have fully spawned and might even be nastier than when I had just been there. Of course, I don't know how this relates to single player as I don't have my retail copy yet and have been playing off my beta key. Even so, I am assuming that solo-muti will be the way people end up playing solo, just as they did with the Diablos.
The other is item storage, both character and stash. I have come to the conclusion that they are forcing the deconstruction process. It looks like cash is going to be a minor issue. Once in a while, there is a piece of equipment being sold that is better than what you are using, but cash mostly is there only to purchase supplies, and killing stuff often brings more of those than needed too. When I'm out on a quest, I deconstruct most equipment and hold just a couple that either look like they will be an upgrade or bring good cash for restocking. My stash ends up being just saved mods and deconstructed parts, along with a piece or two of equipment that is waiting for stats to catch up to it. Has anyone found reason to save multiple sets of equipment for different situations? My equipment seems to mold to my play style rather than needing different sets to apply my play style to different situations.
Overall, I am mostly having fun. I do have a retail copy on the way even though my gaming funds are rather limited. They certainly have work to do on the game yet. I wish that it was realistic to expect fully polished gaming software these days, but I think it is unrealistic given the size of the production it is to get to retail with a game. If it was something life critical, I would be more likely to have such grand expectations but I would also expect to pay a great deal more for my fun too.
Lochnar[ITB]
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."