01-20-2009, 07:29 PM
Most people have been using SK-Gaming (it lists % of Top100 teams) as a summary for balance:
2v2 has Mages at #4. Above it is Rogue (10%), Death Knights (27%), and Paladin (31%). The Paladins are mostly Holy, that leaves Unholy DKs and Mut/Prep Rogues as the melee DPS above Mages.
3v3 is mostly the same, except Hunters jump up to #3 (but they just got nerfed) and the gaps between everyone else has closed. So it's still only 2 melee specs above Mages.
Seems to me the melee currently having the edge over the ranged mostly comes down to Death Grip and Deadly Brew.
2v2 has Mages at #4. Above it is Rogue (10%), Death Knights (27%), and Paladin (31%). The Paladins are mostly Holy, that leaves Unholy DKs and Mut/Prep Rogues as the melee DPS above Mages.
3v3 is mostly the same, except Hunters jump up to #3 (but they just got nerfed) and the gaps between everyone else has closed. So it's still only 2 melee specs above Mages.
Seems to me the melee currently having the edge over the ranged mostly comes down to Death Grip and Deadly Brew.
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