Quote:http://www.twentyfifthnovember.com/
This is the super-guild created by merging Nihilum with SK-gaming.
Also clear:
- 10 man Naxx
- Obsidian Sanctum
You know, I expected this guild to get things done quickly, but 2 days after release the first Tier is clear? Starting to feel like the difficulty-o-meter isn't going to be much different at 80 than it was ine 3.0.2 raiding of TBC instances.
If you note the requirements on the application to join the SK-guild there should be nothing surprising about their accomplishments. There is a detailed list of items that each member needed for their mains and a second account was required for harvesting. Every member was set up for an efficient XP grind prior to the release of WoTLK. A friend who still plays WoW read some of the requirements to me a few weeks ago and it was so demanding and detailed that I found it to be very amusing. If there ever was a Pro-gamer's guild that has to be it.
The MT (protection warrior) in my friend's guild soloed (without switching out any of his L70 gear) for 50 hours straight and was the first to hit L80 on Sunstrider but it was still 15 hours slower than the first to hit L80 on all servers. He did have the advantage of playing in the beta and since he was ahead of everyone else he got to all of the named mobs first and was never ganked.