06-09-2003, 10:51 PM
I'm having quite a bit of fun with a lvl 54 convertadin in hell. Other than 20 in thorns, and 9 in conversion. I have a point dabbled in every skill on combat and offensive auras. With a few extra in zeal, fanaticism, and conviction. I'm using Darkglow with Irathra's set for 90% resists in hell (with salvation), and because I want to get hit. I want the wimpiest weapon I could find, so angelic sabre with angelic halo ring. My swap weapon is the Demon Machine socketed with a Shael for stand off with LEB's and other nasties I don't want to close with. The other ring I have is Great Wyrm of the Whale (+87mana, +92life) I found a Priest's Protector of the Mammoth, paladin shield with +2 skills, +37 life, socketed with a perfect diamond for +47 resist total. Then all the charms I've found that have +resist with + life for an additional 182 life from charms. Not much, I know, but I swap them out as I find better. I'm using an Act 3 Cold Iron Wolf, which works great. I convert a few bad guys, and the Iron wolf blasts away from behind them. Once they convert back, he pops them.
Adjusted Str 113, Dex 143, Vit 122, Nrg 20 -- the only notable is my life is now up over 800. I'm aiming at around 1000.
Then, I keep Aldur's mace and switch over if the occasional physical immune boss that stubbornly kills all my converts.
It is a hard build to play with others as the occasional 1090% dmg returned when they hit a recently unconverted hurts to death at times.
Adjusted Str 113, Dex 143, Vit 122, Nrg 20 -- the only notable is my life is now up over 800. I'm aiming at around 1000.
Then, I keep Aldur's mace and switch over if the occasional physical immune boss that stubbornly kills all my converts.
It is a hard build to play with others as the occasional 1090% dmg returned when they hit a recently unconverted hurts to death at times.