11-25-2008, 06:22 AM
Quote: The PvE vs PvP debate will never end. PvP's an afterthought tacked onto an otherwise great PvE game. PvE is too easy, and if you want real WoW challenges, play against other real life people, not scripted encounters. Personally, I don't think that there'll ever be a solution that'll make even most folks happy about this. But...can PvP and PvE folks co-exist? Can a PvP oriented and focused guild make the cut?
Yep.
It IS very difficult to start a dedicated PvP guild, for many reasons listed in the article. But can it be done? Sure.
On my very own server, there's a very successful PvP guild - they run public premades every week (they did, anyway; I imagine they're leveling and doing other stuff right now) and I frequently joined them, often enough that they usually asked me if I wanted in before they got things rolling. We once dominated AV for an entire AV weekend - Friday through Monday morning, 24 hours a day. Obviously this isn't a frequent occurrance and no one played 24 hours straight (most of us were doing something like four on, two off in cycles), but someone from their guild was running it. They apparently set it up weeks in advance and their members arranged a schedule that they'd adhere to for the weekend so that things would run smoothly. We also killed all five leaders at least once a month, usually over a weekend, and always alerting the Alliance scum at least a week in advance:)
But what's important is that the guild shouldn't just be pure PvP - you gotta take a break eveery now and then for some PVe, and indeed, the guild in question periodically took a week off here and there to do some PvE content.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.