ARx4 and Blessed Aim
#12
ldw,Jun 8 2003, 09:59 PM Wrote:Just to clarify this. I'm assuming you mean that the "some monster's chance to hit character = X %" i.e. DR % is now displayed correctly reflecting the monster's true AR against the player and including the clvl/mlvl differential.
Yes.
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Messages In This Thread
ARx4 and Blessed Aim - by Tommi - 06-05-2003, 07:40 PM
ARx4 and Blessed Aim - by Hammerman - 06-05-2003, 10:45 PM
ARx4 and Blessed Aim - by Tommi - 06-06-2003, 07:26 AM
ARx4 and Blessed Aim - by Occhidiangela - 06-06-2003, 04:46 PM
ARx4 and Blessed Aim - by Tommi - 06-06-2003, 05:52 PM
ARx4 and Blessed Aim - by Occhidiangela - 06-06-2003, 06:23 PM
ARx4 and Blessed Aim - by ghost70 - 06-06-2003, 09:02 PM
ARx4 and Blessed Aim - by Jedi Knight - 06-06-2003, 10:05 PM
ARx4 and Blessed Aim - by Hammerman - 06-06-2003, 11:23 PM
ARx4 and Blessed Aim - by Ruvanal - 06-07-2003, 03:00 AM
ARx4 and Blessed Aim - by ldw - 06-09-2003, 02:08 AM
ARx4 and Blessed Aim - by Ruvanal - 06-09-2003, 04:02 AM

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