Lurker Below woes
#4
Quote:tl;dr : Need some tips on Lurker Below, too many people are dying on the add phase.

The problem your mages are running into is that the melee mobs are not valid targets until after they've swum up onto the platforms, and then it's 1.5 seconds until they can be polymorphed, which is plenty of time for an attack to go off.

Position paladin healers at the points where the two melee adds that your MT isn't picking up get on to the platform, and have them Hammer of Justice them the moment they become valid targets. This should give your mages plenty of time.
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Messages In This Thread
Lurker Below woes - by ima_nerd - 09-12-2007, 07:38 PM
Lurker Below woes - by vor_lord - 09-12-2007, 08:05 PM
Lurker Below woes - by Klaus - 09-12-2007, 08:55 PM
Lurker Below woes - by Skandranon - 09-12-2007, 09:06 PM
Lurker Below woes - by Kevin - 09-12-2007, 09:30 PM
Lurker Below woes - by ima_nerd - 09-13-2007, 03:14 AM
Lurker Below woes - by ima_nerd - 09-17-2007, 01:15 AM
Lurker Below woes - by Bolty - 09-17-2007, 02:32 AM
Lurker Below woes - by ima_nerd - 09-17-2007, 04:29 PM
Lurker Below woes - by Tal - 09-17-2007, 04:32 PM

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