12-02-2008, 04:33 PM
Dec. 2 News
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New ways of doing old things. That's what expansions are supposed to shake up. But, is that being done in a good way? Take the Heavy Frostweave Bandage book for instance. It is only supposed to drop if you are lvl 75+ and have 390 or better First Aid skill. But...it's a drop (And a BoP one at that). And that means there is the rare possibility that your toon will never see it. Now the book seems plentiful enough. I recall running Gun'Drak and having 4 books drop. But there are folks who still haven't seen it. And then there's the new way of doing Jewelcrafting and Enchanting, by which you have to buy your new enchants with tokens you get from dailies, and most new recipes take 10 days to get or so...and there are a LOT of new recipies. What do you think? Is this a good way to throttle profession progression, force guilds to have their professionals work together on what they do and don't buy? Or is this a crafting nightmare?
In an interesting article, Mike Schramm speaks about the things that the "Children of Wrath" will never know. He's speaking of what folks who have just joined the game for the first time will never need to/get to experience that those who are older did. It provides a nostalgic look at some of the changes in the game over the last 4 years.
Every guild has one or two. The guildies who, when they quit or leave for whatever reason, most of the guild breaths a sigh of relief and hopes that's the last they've seen of so-and-so. Expansions also change all that. While a lot of familiar old faces pop back out of the woodwork for a while, a few of these bad pennies turn up again, too. There are some great ideas here for dealing with them.
One thing I've noticed in my years in WoW is that trinkets were few and far between. There were some outstanding ones, and some good ones, and a lot of 'meh' ones. But there weren't that many in general. Now it seems that the devs are going nuts with trinkets, and every other quest rewards one. And a lot of them look pretty good. I've got a bank bag full of trinkets now, as I try to sort through the useful and not useful ones. Anything else you've noticed is appearing around Azeroth like crazy?
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New ways of doing old things. That's what expansions are supposed to shake up. But, is that being done in a good way? Take the Heavy Frostweave Bandage book for instance. It is only supposed to drop if you are lvl 75+ and have 390 or better First Aid skill. But...it's a drop (And a BoP one at that). And that means there is the rare possibility that your toon will never see it. Now the book seems plentiful enough. I recall running Gun'Drak and having 4 books drop. But there are folks who still haven't seen it. And then there's the new way of doing Jewelcrafting and Enchanting, by which you have to buy your new enchants with tokens you get from dailies, and most new recipes take 10 days to get or so...and there are a LOT of new recipies. What do you think? Is this a good way to throttle profession progression, force guilds to have their professionals work together on what they do and don't buy? Or is this a crafting nightmare?
In an interesting article, Mike Schramm speaks about the things that the "Children of Wrath" will never know. He's speaking of what folks who have just joined the game for the first time will never need to/get to experience that those who are older did. It provides a nostalgic look at some of the changes in the game over the last 4 years.
Every guild has one or two. The guildies who, when they quit or leave for whatever reason, most of the guild breaths a sigh of relief and hopes that's the last they've seen of so-and-so. Expansions also change all that. While a lot of familiar old faces pop back out of the woodwork for a while, a few of these bad pennies turn up again, too. There are some great ideas here for dealing with them.
One thing I've noticed in my years in WoW is that trinkets were few and far between. There were some outstanding ones, and some good ones, and a lot of 'meh' ones. But there weren't that many in general. Now it seems that the devs are going nuts with trinkets, and every other quest rewards one. And a lot of them look pretty good. I've got a bank bag full of trinkets now, as I try to sort through the useful and not useful ones. Anything else you've noticed is appearing around Azeroth like crazy?
~Not all who wander are lost...~