Most of my characters have been variants, of which the more interesting ones are:
SC 76 Buriza Singerbarb - leap is fun
SC 90 Charged Boltress (pure CB) - converted to FO/CB/TS upon hitting brick wall in hell act 1
SC 60 Polearm Sorc - Hwanin's Full Set
HC 77 Cleric - FoH, Holy Bolt only - Angelic Raiment Full Set
HC 73 Scythe Assassin - blade shield build
HC 70 Venom Trapsassin - javelins
HC 76 Assassin - normal MA/trap hybrid - Angelic Raiment Full Set
HC 82 Chance-to-cast Barb - FO, Poison Nova, CL, Meteor, Firestorm, Blaze, Weaken
HC 48 Axe Sorc - the Minotaur (only reached NM act 3)
Then there are the more 'normal' variants like mageazons, elemental druids, true amazonians etc. All hitting hell act five except for the polearm sorc (act 1) and the axe sorc (died to lag in NM).
SC 76 Buriza Singerbarb - leap is fun
SC 90 Charged Boltress (pure CB) - converted to FO/CB/TS upon hitting brick wall in hell act 1
SC 60 Polearm Sorc - Hwanin's Full Set
HC 77 Cleric - FoH, Holy Bolt only - Angelic Raiment Full Set
HC 73 Scythe Assassin - blade shield build
HC 70 Venom Trapsassin - javelins
HC 76 Assassin - normal MA/trap hybrid - Angelic Raiment Full Set
HC 82 Chance-to-cast Barb - FO, Poison Nova, CL, Meteor, Firestorm, Blaze, Weaken
HC 48 Axe Sorc - the Minotaur (only reached NM act 3)
Then there are the more 'normal' variants like mageazons, elemental druids, true amazonians etc. All hitting hell act five except for the polearm sorc (act 1) and the axe sorc (died to lag in NM).