ARx4 and Blessed Aim
#10
Occhidiangela,Jun 6 2003, 02:14 PM Wrote:But as I recall, the expansion fixed that in some way, from X4 to something else, but maybe that was a 'during the expansion patch' that never made it to final.

For some reason, I recall a conversation about how the X 4 had been altered.  This is a couple year old memory, and no, no link, sorry.
The 'fix' was that the character screen would be using the correct (ARx4) value for generating the chance to hit information instead of the inncorrect (ARx1) that it was using before.
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Messages In This Thread
ARx4 and Blessed Aim - by Tommi - 06-05-2003, 07:40 PM
ARx4 and Blessed Aim - by Hammerman - 06-05-2003, 10:45 PM
ARx4 and Blessed Aim - by Tommi - 06-06-2003, 07:26 AM
ARx4 and Blessed Aim - by Occhidiangela - 06-06-2003, 04:46 PM
ARx4 and Blessed Aim - by Tommi - 06-06-2003, 05:52 PM
ARx4 and Blessed Aim - by Occhidiangela - 06-06-2003, 06:23 PM
ARx4 and Blessed Aim - by ghost70 - 06-06-2003, 09:02 PM
ARx4 and Blessed Aim - by Jedi Knight - 06-06-2003, 10:05 PM
ARx4 and Blessed Aim - by Hammerman - 06-06-2003, 11:23 PM
ARx4 and Blessed Aim - by Ruvanal - 06-07-2003, 03:00 AM
ARx4 and Blessed Aim - by ldw - 06-09-2003, 02:08 AM
ARx4 and Blessed Aim - by Ruvanal - 06-09-2003, 04:02 AM

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