ARx4 and Blessed Aim
#9
Tommi,Jun 6 2003, 07:17 AM Wrote:Thanks. So it is like a base AR multiplier, and the attack rating is calculated about as follows:

Attack Rating = [((Monster Base AR x 4) + Direct Modifiers) x Percentage Modifiers / 100]

Cheers,

Tommi
Pretty much, yea. 'Direct modifiers' should be ones from skill, not from items that the monster may have. That would be included in 'base ar'.
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Messages In This Thread
ARx4 and Blessed Aim - by Tommi - 06-05-2003, 07:40 PM
ARx4 and Blessed Aim - by Hammerman - 06-05-2003, 10:45 PM
ARx4 and Blessed Aim - by Tommi - 06-06-2003, 07:26 AM
ARx4 and Blessed Aim - by Occhidiangela - 06-06-2003, 04:46 PM
ARx4 and Blessed Aim - by Tommi - 06-06-2003, 05:52 PM
ARx4 and Blessed Aim - by Occhidiangela - 06-06-2003, 06:23 PM
ARx4 and Blessed Aim - by ghost70 - 06-06-2003, 09:02 PM
ARx4 and Blessed Aim - by Jedi Knight - 06-06-2003, 10:05 PM
ARx4 and Blessed Aim - by Hammerman - 06-06-2003, 11:23 PM
ARx4 and Blessed Aim - by Ruvanal - 06-07-2003, 03:00 AM
ARx4 and Blessed Aim - by ldw - 06-09-2003, 02:08 AM
ARx4 and Blessed Aim - by Ruvanal - 06-09-2003, 04:02 AM

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