07-04-2007, 01:51 AM
Quote:They require more focus than an ordinary 5-man instance, but some Heroic instances are rather easy (I used to swipe-tank some Heroics before I stopped playing on Alliera). I haven't visited the harder Heroics (Arcatraz, Shattered Halls), so I can't comment on those.
Yeah. My opinion on the heroics on average is they are no harder than normals if you do the normals level and gear appropriate. Steam Vaults with the whole group at L68 (tank can be 69 so only -3 on the end boss if you like) on normal is not really any different than a heroic SV after you have end game blues.
Very few people bother with normal instances in appropriate gear or level (and when you hit L70 I actually think you are overleveled for all the normal instances, -3 to the boss is what they do for raids. It's my standard for a normal as well you are only -2 at L70). And people that were decked out in AQ40/Naxx gear already had end game blues equivalents for many classes when the hit Outlands so they had pretty much no chance to do it. This is not true for all classes, but for many, even BWL gear was better than blues till you hit Sethekk and higher.
Now this is not true for all heroics. Blood Furnace on heroic is much less forgiving of group composition and mistakes. But for a tank in just a few quest blues and Outlands greens, you can get 2 shotted by the felguards on normal and can easily have issues with heal aggro as well since they likely don't have any +hit in tank gear, and can take a hit for 3K+ of their 6K life. The healer in a few quests blues and outlands greens at L61 or so can get one shot by a crit. It's not a garuntee though. But it takes crits or crushes generally it's not as easy to happen on normal as it is on heroic. And the 2nd boss is much much easier to deal with for a group that doesn't have a fear or sheep on normal becasue you can at least slow and kite the mobs on heroic you can't. Trying to do heroic BF without a priest or lock or mage is very likely not going to get past the waves on that boss even though getting there won't be hard at all.
There are other fights and mobs in some of the heroics that are also out of whack with how the rest of the instance feels on heroic (though a lot of that has been nerfed now as well).
But 90% of fights on heroics (many bosses included) don't really feel much different than they do on normal if you are gear and level appropriate (again that is -3 at best -2 to the end boss).
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.