05-28-2007, 02:04 AM
Quote:All other roles and all other classes have this. Then there are the occasional stop-block encounter (non-Fear Ward Nightbane, Hydross, Doomwalker) who basically say, "Only for warrior tanks".
Nit. If you remember correctly I mentioned that the druid I was refering to MTed a Kara run. When I say this I mean that he's the MT for all trash and boss fights. My warrior is the only other person in that group with any tanking ability and only in a few cases do I strap it on and in most of those cases it's just precautionary, not even necessary. Currently the only times I tank is for building secondary aggro on Moroes for when the Druid is gouged and initially offtanking one add, for Opera if it's Romulo and Julliene and the 2-pull Mech guys in Curator trash. We do Nightbane without Fear Ward using the druid as MT. I play the role of OT, using Beserker Rage in case the Tremor totems pulse poorly. However even when I screw up (which I have) and miss my Beserker Rage it's still very doable with Tremor Totems.
If they do remove Crushing Blows I see no reason that a Druid would not be able to MT if Blizzard removes head from rear and also gives some Leather resist-tank gear.
Quote:The problem with that is that many feel that warriors ARE king 100% when it comes to tanking (and they certainly were so prior to TBC). I'm not saying that I agree with it, but it's still there.You can't change how people feel about things, and I'm not trying to change how anyone feels. I'm just explaining things from my perspective and how I perceive druid tanking to be. From my experiences druids are far superior to warriors in multi-mob tanking situations. Even with a full prot spec thunderclap simply doesn't seem to hold mobs as well as a druid's threat building capabilities. Druids also have massive physical damage reduction and can also hit a very high dodge number. Our Druid tank loves to use his 2 minute cooldown "Bear Wall" where he pops his trinkets and has ~70% dodge. Druids also need less +Def to hit the uncrittable cap. Without the concern of crushing blows, druids would simply reign supreme on physical damage encounters.
I feel at this point i'm probably gonna just be repeating myself. It's up to everyone to form their own opinions, and I'm pretty sure that I've expressed mine clearly.
Currently enjoying liberating the land of Sanctuary
Stormrage - US (Inactive)
Stormrage - US (Inactive)