05-27-2007, 07:28 PM
Quote:The problem with that is that many feel that warriors ARE king 100% when it comes to tanking (and they certainly were so prior to TBC). I'm not saying that I agree with it, but it's still there.
Yeah, and people feel priests are the kings of healing, rogues are the kings of dps, etc etc. It will take time for people to get used to TBC, but many of us know that druids can be completely badass tanks if geared. Just like a Gruul HS tank is best fulfilled by a druid due to rage generation and physical mitigation, and mages/warlocks tearing up the DPS meters (though I'd like to point out rogues are pretty damn badass in 2.1). But the fundamental problem is this: Feral druids can be brought along on a raid as DPS (not rogue level, but up there) and tanking or healing (as well as battlerezzes/innervates). A prot warrior can only be brought along to tank. Feral having DPS and tanking rolled into one gives them that utility. If you rolled, say, Fury and Prot into the same talent tree, then yes, I'd fully agree that druids should be as capable MTs as a warrior. But as long as warriors have to spec in a way to seriously gimp their DPS to tank, and druids don't, then I think they are right in making warriors the best raid MTs. Give Druids and Paladins roles in tanking any given encounter (OT, add tanking, high physical damage tanking, undead/demon tanking), but a warrior gives up darn close to everything to be a raid level tank.
Though from what I hear, paladins have to give up everything except buffs/decent healing with healer gear to tank, so maybe having undead/demon bosses could be a good way to let the paladin tanks get some work in. Not really sure how to best deal with that, most likely paladin tanks would know the best solutions for that...