04-17-2007, 12:17 AM
(This post was last modified: 04-17-2007, 12:22 AM by Concillian.)
Quote:From what I've read on Elitist Jerks rouge forums, you're looking at 300+ HR w/ +10 weapon skill to completely remove misses. In my gearing, (10.84% Hit) I've still got myself w/ ~13% miss rate.
And I think I've got it setup to assume you're attacking from behind, so all parry, miss, block's are lumped under miss.
-WimpySmurf
There is a difference between white miss% and specials miss%. Going DW doesn't change the miss% on specials, only on white damage. specials miss% is identical to 1H + shield or 2H scenario... i.e. needing MUCH less +hit rating to negate misses.
You can verify this by using a combat mod to track misses. But not recap, recap counts everything that doesn't hit or crit as a miss (block, dodge, parry, miss are all called misses by recap). You'll see a large discrepency in misses between white swings and specials.
A little aside: Recap is bad if you're looking for accurate numbers. Aside from the aforementioned issues, it doesn't calculate crit% properly. It calcs crit% by dividing # of crits by number of non-misses. The game has crit% as a % of ALL SWINGS. Recap makes your crit % look higher than it actually is. It also isn't very accurate on DPS.
It's still good if you're comparing one setup to another and looking at DPS and such in a comparative way but if you're looking for accurate absolute numbers, it's not useful at all.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.