04-16-2007, 03:26 PM
Quote:I wonder if this is in regard to choice of waypoints for multi-step flights, or adjusting the exact flightpaths. On Kalimdor in particular there seem to be a lot of annoying "but the destination is THAT way, stupid bird" paths that wheel in immense circles.
My personal theory is that the person who designs all the flight paths is an art person who has not actually played the game, perhaps someone on the team that built the 3D world. This would explain how the flight paths take you on soaring trips that show you the majesty of the 3D world, and have absolutely no respect for your desire to get somewhere in a timely manner!