01-07-2009, 02:14 PM
Quote:This was the post by Ghostcrawler:
I'm not sure how I'm supposed to read it as "You should be able to bring 2 DPS classes into arena, don't put effort into draining, CCing, silencing... And still be capable of killing a healer."
Which may have been fine if the broken DPS classes didn't have CCs, silences, and uh, Mortal Strike. Or all three of those combined, if they are a rogue.
I fail to see what else he could possibly mean by that statement.
I sometimes watch my brother play his warlock in arena. He's a completely capable player, despite having no PvP experience in BC. His partner, who was a 2000/2200 Disc priest in S3/4... Says that if they played in BC, they'd have made Gladiator no problem.
I get to see him die to a rogue/mage during the duration of a counterspell on his priest partner (And a stunlock on him). He's at 600 resilience.
But you shouldn't need to drain/CC/Silence AND burst on a healer to kill them. Ever try to take down a resto druid in pvp? Or a disc priest? Or a resto shammy? And no I don't mean the terribad players - the good ones. It shouldn't take three dps to take them down - and this is coming from someone who arena'd as the black sheep of healers - a holy paladin. Thats what GC was talking about.