TBC and the New Group Responsibility Dynamic
#6
Yes the game has really changed a lot. I’m only batting 25% on Black Morass because I always seemed to get invited to heal it with 3 people who “think” they can DPS. I can normally tell on the first rift or two if it is going to be a wipe. If the boss and adds can not be taken down in 60 seconds or less you are normally not going to make it.

I had the same think happen to me last week where we got stuck on Vorpil because the DPS was just too low.

My only complaint at this time is gear progression. The crafted rare armor and 70-72 instance drops seem just as good or better than most of the T4/5 and Karazhan items I have seen so far. I got some epic paladin socketed pants that with the blue gems in them will have 1 stamina more, @1 % more spell crit, less mana regen, a few more intelligence but the same net +heal at the end of all of that because of a bonus on my crafted set. I see the difficulty going up in the encounters but not the gear to do them without using flasks and elixirs. If lucky we get a necklace or ring that has 1 more stamina or intelligence than one we have currently but it has less mana regen or +heal. Don’t get me wrong some items like weapons are way better but too much of this seems like side steps to me. These items would be great if some how you got to 70 and never did any quests, 5 man instances or used crafted items but if so your going to be dragging your whole group down.
Bevock - 85 Paladin - Stormrage
525 Mining 525 Blacksmith
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TBC and the New Group Responsibility Dynamic - by Bevock - 03-21-2007, 07:20 PM

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